WebJun 8, 2016 · During the main phase my client socket was in a loop receiving responses from the 3rd party software. My solution isn't ideal but the basic premise is that I put a receive timeout on the socket so that the loop will try to read for 5 seconds then fall into the catch, then loop again. WebSep 10, 2014 · An existing connection was forcibly closed by the remote host. This normally results if the peer application on the remote host is suddenly stopped, the host is rebooted, the host or remote network interface is disabled, or the remote host uses a hard close (see setsockopt for more information on the SO_LINGER option on the remote socket ...
How to detect a disconnected socket C#? - Stack Overflow
WebJul 29, 2013 · The problem with using Socket.Connected as you are is that it only gives you the connected state as at the last Send or Receive operation. i.e. It will not tell you that the socket has disconnected unless you first try to send some data to it or receive data from it. From MSDN description of the Socket.Connected property: WebThe firewall is maintaining a tuple of (src ip, src port, dst ip, dst port) to associate the initial query with the response. Since there isn't really a semaphore to indicate to the firewall … cleaning rust off garden tools
UDP Socket: java.net.SocketException: socket closed
WebMar 7, 2013 · 8. Microsoft explain the true meaning of SIO_UDP_CONNRESET: SIO_UDP_CONNRESET (opcode setting: I, T==3) Windows XP: Controls whether UDP PORT_UNREACHABLE messages are reported. - Set to TRUE to enable reporting. - Set to FALSE to disable reporting. The problem is in fact not connection reset but reachability. WebAug 30, 2013 · However, when the client sends a packet, the socket throws an exception: "An existing connection was forcibly closed by the remote host". This is how I create the UDP socket: Socket UDPSocket = new Socket (SocketType.Dgram, ProtocolType.Udp); //Create UDP socket UDPSocket.Bind (new IPEndPoint (IPAddress.Any, 1338)); //Bind … WebMay 4, 2009 · Allen. 433 2 10 19. Add a comment. 0. boost::asio::socket_base::keep_alive keepAlive (true); peerSocket->set_option (keepAlive); Enable keep alive for the peer socket. Use the native socket to adjust the keepalive interval so that as soon as the connection is closed the async_receive handler will get EOF while reading. cleaning rust off knife blade